I’m a 3D Environment & Prop Artist with experience in creating game-ready assets using Maya, Blender, Substance Painter, and Unreal Engine.
I focus on stylized and semi-realistic art, with clean modeling, UVs, and textures. I’ve worked on modular environments, props, and assets for games, and I’m always improving my skills to match industry standards.
I’m currently looking for full-time, freelance, or remote opportunities in 3D game art.
Available to start immediately