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Camera Prop — Game-Ready Asset

Real-time viewer available! Includes wireframe, baked normals, maps & lighting setup. Check the Marmoset Viewer below 👇
A detailed, low-poly camera prop created for game environments and cinematic scenes.

Modeled in Autodesk Maya
Textured using Substance Painter
Rendered in Marmoset Toolbag (real-time)
Polycount: 8,000 tris
Optimized for use in mobile, PC, and console games.
Includes clean UV layout, PBR texturing, and wireframe showcase for technical review.